While we wait for more official news on how Ubisoft will use Assassin’s CreedInfinity to tie into and link upcoming games in the franchise in an interesting, accessible way, here's everything ...
Some massive changes are expected to be made to the Assassin'sCreed franchise in the near future, with the next few months seemingly shaping up to herald a new era for the longstanding and ...
It's a wildly exciting proposition, and we're eager to see what Ubisoft delivers here. Assassin'sCreedInfinity - now officially known as the Animus Hub - is a little difficult to explain ...
Ubisoft's reintegration with Steam includes updates to older titles, showcasing a commitment to the platform. A lot of anticipation is building around Assassin'sCreedInfinity, and the hub ...
Ubisoft has shared a deep dive into combat in the Feudal Japan-set Assassin'sCreed Shadows, detailing enemies such as wandering ronin and weapons such as katanas and the iconic hidden blade. A ...
Current plans are to add new releases to the project as it develops, including Assassin'sCreed Red and Hexe. Ubisoft is also exploring the possibility of Infinity becoming the home for future ...
Ubisoft has laid out how Assassin'sCreed Shadows' combat systems will work, including how its attack types, enemies and arsenal of weapons will differ between its dual protagonists: shinobi ...
Assassin’sCreed Shadows will make both Naoe and Yasuke play in their own unique styles. The Ubisoft Forward extended gameplay walkthrough presented us with a ton of raw gameplay to show us how ...